PROJECT SHOWCASE
Hey there, I have put together a collection of projects that highlight my work and experience in game development. Feel free to explore!
Category: Hybrid APK
Description: Gamified informational hybrid app with F1 Racing, Jungle Runner, AR, and virtual tours, featuring extensive video and audio streaming.
What I Did: Cloud features (CCD, APIs, storage, biometric + authentication login, streaming), AR, Jungle Runner, and F1 Racing game development, and memory management.
Studio: Funcell Games Pvt. Limited
Platforms: iOS/Android
Duration: 6 Months (Team Project)
CTZN Aramco
Description: : An interactive historical walkthrough experience, featuring multiplayer, mini-games, and integrated real-time communication.
What I Did: Implemented VR multiplayer walkthroughs (Photon PUN2), voice and chat (global/local), avatar customization, mini-games, multilingual support (English/Arabic with custom keyboards), and optimized performance.
Studio: Funcell Games Pvt. Limited
Platforms: WebGL (Desktop + VR + Mobile)
Duration: 4 Months (Team Project)
Ministry of Culture Saudi
Category: Educational VR Application
Description: VR application providing detailed, interactive exploration of an airforce aircraft engine. Features include component-level examination and dynamic operational animations.
What I did: Animation management with audio sync and interactive engine exploration experience development.
Studio: Funcell Games
Platform: VR (Meta Quest)
Duration: 15 Days (Solo Project)
National Aerospace & Defence Industries (NADI)
Category: Hybrid APK
Description: :Interactive walkthrough with displaying historical artifacts with augmented reality.
What I Did: Implemented AR artifact display using Unity AR Core, Apple AR Quick Look, and Google Scene Viewer, with real-time audio lip sync and subtitles.
Studio: Funcell Games Pvt. Limited
Platforms: iOS/Android
Duration: 1.5 Months (Team Project)
National Museum of Qatar (NMoQ)
Description: An interactive walkthrough experience with VR support, featuring two football minigames: a Penalty Shootout and a Juggling game and more.
What I did: Implemented AR , FPS walkthrough Juggling game and developed the AI Navigation for a character that follows the player. Additionally,integrated real-time lipsync via uLipSync/ElevenLabs.io.
Studio: Funcell Games Pvt. Limited
Platform: Android, iOS
Duration: 2 Months (Team Project)
Al-Nassr Demo
Description: A mobile horse racing game where players select their horse and compete based on performance attributes.
What I did: Implemented dynamic animation controllers, Cinemachine camera controls, the core horse controller system, and performed optimization tasks.
Studio: Funcell Games Pvt. Limited
Platform: Android, iOS
Duration: 1 Month (Solo Project)
King Abdulaziz Racecourse
Category: Real Money Casino Game
Description: Where users play roulette with real money, placing bets and winning or losing based on official game rules.
What I did: Implemented network connections for data exchange using Socket.IO and REST APIs. Integrated payment gateways using Razorpay. Developed the complete 2D Roulette game logic based on official rules.
Studio: Fusion Techlab
Platforms: Android
Duration:
5 Months (SoloProject)
Roulette
Category: Hypercasual Game
Description: Players race against AI, collecting snow to build snowball bridges and navigate gaps across 20 distinct levels.
What I did: Player controls and animations, core snowball mechanic, level design, AI opponents using NavMesh, and sounds.
Studio: Escrow Infotech
Platforms: Android
Duration: 4 Months (Solo Project)
Car Transform: City Robot
Category: Hypercasual Game
Description: Players race against AI, collecting snow to build snowball bridges and navigate gaps across 20 distinct levels.
What I did: Player controls and animations, core snowball mechanic, level design, AI opponents using NavMesh, and sounds.
Studio: Escrow Infotech
Platforms: Android
Duration: 3 Months (Solo Project)